Technically, it’s one of the smoothest-running games on current and previous-gen systems. The Phantom Pain is an achievement on so many fronts. Even Hideo Kojima himself suggested that Peace Walker was as good as a “Metal Gear Solid V” as we were ever going to get. I thought it couldn’t get any better than that. It took the Cold War-era narrative further, but just short of an inevitability that we had known about from the very first 8-bit Metal Gear: The transformation of Naked Snake from a simple soldier, to Big Boss the leader and instigator of the Outer Heaven Uprising. This portable game finally gave you the bigger picture, allowing you to run your very own Mother Base – The precursor to the infamous Outer Heaven idealism. “It’s the secret best Metal Gear game!” I would regularly exclaim to anyone that would listen, because it really was, extending the series’ stealth gameplay beyond the walls of a facility, beyond the borders of a would-be nuclear superpower. I always harboured a not-so-secret love for the PlayStation Portable’s Peace Walker.
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